In the realm of Faerie, the time has come for Roiben's coronation. Uneasy in the midst of the malevolent Unseelie Court, pixie Kaye is sure of only one thing -- her love for Roiben. But when Kaye, drunk on faerie wine, declares herself to Roiben, he sends her on a seemingly impossible quest. Now Kaye can't see or speak to Roiben unless she can find the one thing she knows doesn't exist: a faerie who can tell a lie.
Miserable and convinced she belongs nowhere, Kaye decides to tell her mother the truth -- that she is a changeling left in place of the human daughter stolen long ago. Her mother's shock and horror sends Kaye back to the world of Faerie to find her human counterpart and return her to Ironside. But once back in the faerie courts, Kaye finds herself a pawn in the games of Silarial, queen of the Seelie Court. Silarial wants Roiben's throne, and she will use Kaye, and any means necessary, to get it. In this game of wits and weapons, can a pixie outplay a queen?
Holly Black spins a seductive tale at once achingly real and chillingly enchanted, set in a dangerous world where pleasure mingles with pain and nothing is exactly as it appears.
Sixteen-year-old Kaye is a modern nomad. Fierce and independent, she travels from city to city with her mother's rock band until an ominous attack forces the sixteen-year-old back to her childhood home. There, amid the industrial, blue-collar New Jersey backdrop, Kaye soon finds herself an unwilling pawn in an ancient power struggle between two rival faerie kingdoms -- a struggle that could very well mean her death.
Newcomer Holly Black's enormously powerful voice weaves teen angst, riveting romance, and capriciously diabolical faerie folk into an enthralling, engaging, altogether original reading experience.
Children can have a cruel, absolute sense of justice. Children can kill a monster and feel quite proud of themselves. A girl can look at her brother and believe they're destined to be a knight and a bard who battle evil. She can believe she's found the thing she's been made for.
Hazel lives with her brother, Ben, in the strange town of Fairfold where humans and fae exist side by side. The faeries' seemingly harmless magic attracts tourists, but Hazel knows how dangerous they can be, and she knows how to stop them. Or she did, once.
At the center of it all, there is a glass coffin in the woods. It rests right on the ground and in it sleeps a boy with horns on his head and ears as pointy as knives. Hazel and Ben were both in love with him as children. The boy has slept there for generations, never waking.
Until one day, he does...
As the world turns upside down and a hero is needed to save them all, Hazel tries to remember her years spent pretending to be a knight. But swept up in new love, shifting loyalties, and the fresh sting of betrayal, will it be enough?
Tana lives in a world where walled cities called Coldtowns exist. In them, quarantined monsters and humans mingle in a decadently bloody mix of predator and prey. The only problem is, once you pass through Coldtown's gates, you can never leave.
One morning, after a perfectly ordinary party, Tana wakes up surrounded by corpses. The only other survivors of this massacre are her exasperatingly endearing ex-boyfriend, infected and on the edge, and a mysterious boy burdened with a terrible secret. Shaken and determined, Tana enters a race against the clock to save the three of them the only way she knows how: by going straight to the wicked, opulent heart of Coldtown itself.